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113
node_modules/@parcel/watcher/src/Debounce.cc
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Normal file
113
node_modules/@parcel/watcher/src/Debounce.cc
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مباع
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#include "Debounce.hh"
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#ifdef __wasm32__
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extern "C" void on_timeout(void *ctx) {
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Debounce *debounce = (Debounce *)ctx;
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debounce->notify();
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}
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#endif
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std::shared_ptr<Debounce> Debounce::getShared() {
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static std::weak_ptr<Debounce> sharedInstance;
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std::shared_ptr<Debounce> shared = sharedInstance.lock();
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if (!shared) {
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shared = std::make_shared<Debounce>();
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sharedInstance = shared;
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}
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return shared;
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}
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Debounce::Debounce() {
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mRunning = true;
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#ifndef __wasm32__
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mThread = std::thread([this] () {
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loop();
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});
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#endif
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}
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Debounce::~Debounce() {
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mRunning = false;
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#ifndef __wasm32__
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mWaitSignal.notify();
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mThread.join();
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#endif
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}
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void Debounce::add(void *key, std::function<void()> cb) {
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std::unique_lock<std::mutex> lock(mMutex);
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mCallbacks.emplace(key, cb);
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}
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void Debounce::remove(void *key) {
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std::unique_lock<std::mutex> lock(mMutex);
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mCallbacks.erase(key);
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}
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void Debounce::trigger() {
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std::unique_lock<std::mutex> lock(mMutex);
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#ifdef __wasm32__
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notifyIfReady();
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#else
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mWaitSignal.notify();
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#endif
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}
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#ifndef __wasm32__
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void Debounce::loop() {
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while (mRunning) {
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mWaitSignal.wait();
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if (!mRunning) {
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break;
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}
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notifyIfReady();
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}
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}
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#endif
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void Debounce::notifyIfReady() {
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if (!mRunning) {
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return;
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}
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// If we haven't seen an event in more than the maximum wait time, notify callbacks immediately
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// to ensure that we don't wait forever. Otherwise, wait for the minimum wait time and batch
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// subsequent fast changes. This also means the first file change in a batch is notified immediately,
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// separately from the rest of the batch. This seems like an acceptable tradeoff if the common case
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// is that only a single file was updated at a time.
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auto time = std::chrono::steady_clock::now();
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if ((time - mLastTime) > std::chrono::milliseconds(MAX_WAIT_TIME)) {
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mLastTime = time;
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notify();
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} else {
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wait();
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}
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}
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void Debounce::wait() {
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#ifdef __wasm32__
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clear_timeout(mTimeout);
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mTimeout = set_timeout(MIN_WAIT_TIME, this);
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#else
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auto status = mWaitSignal.waitFor(std::chrono::milliseconds(MIN_WAIT_TIME));
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if (mRunning && (status == std::cv_status::timeout)) {
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notify();
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}
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#endif
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}
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void Debounce::notify() {
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std::unique_lock<std::mutex> lock(mMutex);
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mLastTime = std::chrono::steady_clock::now();
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for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
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auto cb = it->second;
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cb();
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}
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#ifndef __wasm32__
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mWaitSignal.reset();
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#endif
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}
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